![]() ![]() However after giving commands 3x in a row the game locks up, I can still move the camera around but everything is frozen, can't exit commander mode anymore.Ĭ) Rebound the key to V to see if that was maybe part of the problem. ![]() I exit commander mode and am literally floating where my camera was with my camera pretty much forcing me to reload, can't do anything.ī) Again, enter commander mode, don't touch height or rotation camera, works. However when I try and rotate the camera it seems to lock my screen in place. ![]() I can give commands and see my minions run around. Basically commander mode is so broken that it literally breaks the game when you play it, here's a few things that happened to me so far when using it:Ī) I enter commander mode using the default key X. So distant neglected nodes would become more attractive over time.Hey, started playing again to see the changes but when I tried commander mode the game. They could be areas that slowly grow in wealth (and protection) until "harvested". This would offer the player a way to reliably make some coin without leaning heavily on markets, and it gets players out of the tower for some good ol' looting~ I'd suggest adding a few (always visible) respawning combat zones, Think resource gathering points guarded by monsters or beasts. Or at least, they can be put off until they are needed. I mean, it about two month just to break even, right?Īnd in a game where every day brings you closer to an inevitable death (thanks to the enemies growing more difficult with each passing day), long term investments like that are silly. Consider, you are only saving a potential ~3 gold (per unit) on the trickle of resources they generate per day compared to the market value. They simply aren't worth the 325 investment. Dungeons require a sizable investment to make them appear on the map, and it is up to chance if it is even beatable (difficulty variance).įactor in the increased upkeep active troops, and the income being halved due to lack of alchemy, and it is questionable if you are even making a profit.Īs for the other resource buildings. This approach seems necessary because there aren't any reliable alternatives for making gold. After all, we need as much positive cashflow as possible. For the first 30 days, it seems like the only viable route is to build as many markets as possible. ![]()
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